package han.chensing.latos.game.elements.notes;

import com.badlogic.gdx.graphics.g2d.TextureRegion;
import han.chensing.latos.res.Res;

public class FlickNote extends Note{

    protected boolean isFlicked;

    public FlickNote(Line line) {
        super(line,
                Res.getInstance().get("flickNote",TextureRegion.class),
                NoteType.Flick);
    }

    public boolean isFlicked() {
        return isFlicked;
    }

    public void setFlicked(boolean flicked) {
        isFlicked = flicked;
    }
}
